Efsun Workshop
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This page's data comes from the game and is updated with every release.
Efsun lines are a piece's lucky layer: at the Enchanter workshop every choice is yours, and every work takes an ink or an Essence and Jeon.
- How many lines a piece has and their best tier come from its rarity (Items and rarity); open the workshop in the Village tab and pick the piece from your bag.
- Awaken writes an empty line: it uses Awakening Ink, three options (efsun and tier) come up and you pick one.
- Change rewrites a line: it uses the Essence of the piece's colour (Blue such as Blue Essence (1–19) for Uncommon, Green for Rare, Red for Legendary, Purple for Holy); three new options and the old one come up, and keeping the old one is a choice too.
- Purify tries the chosen line's tier one up (Purifying Ink): on a failure the line stays and its perseverance fills by half the chance; once full, the next try is sure.
This table is live in the game's own Wiki.
- Options come from efsun the piece does not have; good tiers come rarely and never above the rarity's best tier.
- How many inks or Essences and the fee follow the piece's band, the fee its rarity too; every work raises the piece's tension by one and the fee with it, and tension falls by one a day.
- The Scribe writes the inks and Essences, and they sell on the market too (Crafting).
- Strength, Dexterity and Intelligence work for every class (your main stat in full, the other two at 40%); totals have caps (such as Piercing Chance), and every bonus's page shows its cap and whom it suits.