Jump to content

Normal Hit Damage

From Morvan Idle Wiki
Revision as of 21:35, 3 November 2026 by MorvanBot (talk | contribs) (Game data sync)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
This page's data comes from the game and is updated with every release.
Normal Hit Damage
Bonus
Where it worksPvE, PvP
Item slotsWeapon

What it does

Raises normal-hit damage by a percentage; a negative value lowers it (at least 10% of the damage is left). As an efsun it only comes on weapons with average-damage lines; some earrings and dragon stones give it too.

Who it suits

Everyone; less for Shamans, who deal most of their damage with skills.

Values by tier

Item slots 1 2 3 4 5
Weapon ​-55…60

Measured gain

Level Warrior Ninja Cursed Shaman
30 17.3% 17.7% 20.7% 13.3%
60 15.1% 13.1% 16.5% 9.2%
90 13.5% 14% 13.2% 8.3%